Class Data
- Namespace
- DotTiled
- Assembly
- DotTiled.dll
Represents the data of a tile layer.
public class Data
- Inheritance
-
Data
- Inherited Members
Properties
Chunks
If the map is infinite, it will instead contain a list of chunks.
public Optional<Chunk[]> Chunks { get; set; }
Property Value
Compression
The compression method used to compress the tile layer data.
public Optional<DataCompression> Compression { get; set; }
Property Value
Encoding
The encoding used to encode the tile layer data.
public Optional<DataEncoding> Encoding { get; set; }
Property Value
FlippingFlags
The parsed flipping flags for each tile in the layer. Appear in the same order as the tiles in the layer in GlobalTileIDs.
public Optional<FlippingFlags[]> FlippingFlags { get; set; }
Property Value
GlobalTileIDs
The parsed tile layer data, as a list of tile GIDs. To get an actual tile ID, you map it to a local tile ID using the correct tileset. Please refer to the documentation on how to do this.
public Optional<uint[]> GlobalTileIDs { get; set; }